#ifndef _OPENGLAPPFRAMEWORK_CONFIG_H_
#define _OPENGLAPPFRAMEWORK_CONFIG_H_

#include <string>

class OpenglAppConfig {
public:
    static std::string resource_dir;
    static std::string shader_dir;
    static std::string dll_path;
    static unsigned int width;
    static unsigned int height;
};

#endif//_OPENGLAPPFRAMEWORK_CONFIG_H_
